For example, the circle of friends is an interactive function, but people become less and less likely to interact there because the interaction is blocked; The message receiving function is basically useful messages, and the proportion of non-useful messages is getting higher and higher now; The message red dot mark is a reminder to view and indicate unread. There are too many messages now, and there will only be more and more; shake, the circle of friends, contacts and other functions are gradually not suitable for users, and many functions will gradually lose its usefulness. Under the influence of the existing social phenomenon, WeChat will also become more simple and practical - let its users' interactive social process, to extract, run and realize first, instead of relying on the users themselves to try their luck in it to trigger and deepen more an unnecessary social phenomenon.
Then, there will be a qualitative change in our relationships and content social (acquaintances/strangers). The pursuit of social " mutuality " may provide a new possibility for our social way: The first stage of human -to-human interaction is to leave reality , enter the virtual network, and break through "real" social barriers. The second stage of human -to-human interaction is to gradually develop and evolve virtual social interaction in the virtual world to make Phone Number List it more real. Human-human interaction, the third stage, I don't know yet, maybe it's back to reality , the limit is infinitely close to zero .
Reciprocity makes social interaction simpler in operation and more real and effective in interaction, giving priority to reciprocal relationship and content socialization. Users need to use the social process to sort out and change the order, and give priority to the mutual social interaction, and let its non-mutual social interaction, high probability, and inevitable secondary social interaction come in the second place. There are too many possibilities in social interaction, misunderstandings, unknown subjective factors; environmental factors, coincidences, and objective factors are interfering with our social interaction . This is just an example.